Innovative Learning Blog
After reviewing the content and resources in the Content area, which of these would you consider using to either support your students’ learning or to teach other professionals about your research project in this program?
After reviewing the content and resources in the Content area, I definitely felt that Quizlet is the one tool that I would consider using to support my student's learning. It's an incredibly engaging tool to build spelling, vocabulary, and computer skills such as typing. This tool would be an excellent classroom station for students' to use to practice words of the week or vocabulary linked to the unit of study. What I love, is that everything created can be done in multiple languages. Since I teach 80% of my instruction in Spanish, it is awesome to find a tool that is Spanish compatible.
Draw upon your answer to the question above AND the resource page you have been building as part of your Weebly portfolio to map out how you might use the tools and resources explored in this course in the development of your EDUC 791 prototype projects. Consider both how you will share your research and how you will teach others about your work.
I see myself incorporating Quizlet, Edpuzzle, and Screencast-o-matic into my Prototype. All three applications will allow me to flip the learning. Students and educators will be able to access the videos/applications at their own convenience. They will be able to rewind and pause the videos in order to take detailed notes and use Quizlet to enhance their literacy and digital literacy skills in an engaging gaming atmosphere.
I see there are three ways to share this information with fellow educators: small group, whole group, and via social media. Some teachers may prefer a one on one or small group instruction where they are guided on mastering the tools. Others may prefer a whole group professional development course. I think the best way is to create instructional videos/websites and showcase them using social media so that fellow educators from the school and all over the world can access them.
Choose from the tools to create a document that you will be able to upload to your Weebly page, the homework page and you might use in your final capstone web site to share your thinking about the alignment of games/gaming and learning about your research.
Below is a link to a quiz (Created in Spanish) I created using Quizlet. I plan on using this document to use in my final capstone web site to share my thinking about the alignment of games/gaming and learning about my research. One of things I have learned about in my research is that tools for educators need to be easy to learn, accessible, cheap and preferably free. Quizlet meets all three of those requirements. In addition, Quizlet transforms terms and definitions into interactive games that foster student learning (vocabulary, spelling, and digital skills). The book that I read for EDUC 791, A Whole New Mind by Daniel Pink, reiterated what I have learned from this master's program, which is that gaming is a bountiful and booming industry that will only expand and grow deeper into everybody's lives including the field of education. One can resist it or embrace it, but I believe it is best to embrace it and start being proactive on how to best utilize it to educate our youth today to prepare them for the ever changing future of tomorrow.
Link to Quizlet Video: quizlet.com/203282454/ortografia-palabras-con-m-n-n-flash-cards/